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Wie jedes Jahr, unser wunderbares Sommertreffen auf der Marienburg in Zell vom 21.08-25.08.2019. Ab Heute 17.06.2018 - 19:00 Uhr Anmeldung! Wir freuen uns auf Euch!
BSW-Team am Sonntag, 2. Oktober 2022 07:40 Uhr MESZ.

City information

Taxation of Utopia

Marketplace
Wood0
Stone0
Ore0
Wool5
Food5
Cloth0
Tool10
Taler12
Occupancy60
Capacity1700
Occupation Percentage3.5%

Recent days' taxes Page 2 3 4 5 ... 1084 >>
TimeCodeDescription
TUE, 02.02.2021, 22:001Versorgung Spiele: (4264) Aktiv=0 Inaktiv=76 Selbst=0 => Tuecher: 0 Werkzeug: 0
TUE, 02.02.2021, 22:002Versorgung Buerger: Anz=16/1 Baustellen=1 => Tuecher: 0 Nahrung: 400
TUE, 02.02.2021, 22:005Kein Spiel mehr aktiv.
TUE, 02.02.2021, 22:006Boerse nachkauf. (0,0,0,0,7,0,0)
TUE, 02.02.2021, 22:007Versorgung Summe/Tag: (0,0,0,0,13,0,0,20)
MON, 01.02.2021, 22:001Versorgung Spiele: (4263) Aktiv=0 Inaktiv=76 Selbst=0 => Tuecher: 0 Werkzeug: 0
MON, 01.02.2021, 22:002Versorgung Buerger: Anz=16/1 Baustellen=1 => Tuecher: 0 Nahrung: 400
MON, 01.02.2021, 22:005Kein Spiel mehr aktiv.
MON, 01.02.2021, 22:006Boerse nachkauf. (0,0,0,0,13,0,0)
MON, 01.02.2021, 22:007Versorgung Summe/Tag: (0,0,0,0,13,0,0,20)
SUN, 31.01.2021, 22:001Versorgung Spiele: (4262) Aktiv=0 Inaktiv=76 Selbst=0 => Tuecher: 0 Werkzeug: 0
SUN, 31.01.2021, 22:002Versorgung Buerger: Anz=15/0 Baustellen=1 => Tuecher: 0 Nahrung: 375

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)