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BSW-Team am Freitag, 7. Oktober 2022 15:06 Uhr MESZ.

City information

Taxation of 5thDimension

Marketplace
Wood562
Stone665
Ore286
Wool890
Food597
Cloth0
Tool0
Taler15000
Occupancy3000
Capacity3000
Occupation Percentage100%

Recent days' taxes Page 2 3 4 5 ... 1128 >>
TimeCodeDescription
WED, 27.08.2014, 20:001Versorgung Spiele: (1252) Aktiv=40 Inaktiv=10 Selbst=0 => Tuecher: 331 Werkzeug: 108
WED, 27.08.2014, 20:002Versorgung Buerger: Anz=35/2 Baustellen=0 => Tuecher: 280 Nahrung: 1750
WED, 27.08.2014, 20:003Vollstaendige Versorgung von Marktplatz. (5,1,1,4,2)
WED, 27.08.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,58,20,4,40)
TUE, 26.08.2014, 20:001Versorgung Spiele: (1251) Aktiv=40 Inaktiv=10 Selbst=0 => Tuecher: 331 Werkzeug: 108
TUE, 26.08.2014, 20:002Versorgung Buerger: Anz=35/2 Baustellen=0 => Tuecher: 280 Nahrung: 1750
TUE, 26.08.2014, 20:003Vollstaendige Versorgung von Marktplatz. (1,4,2,5,1)
TUE, 26.08.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,59,21,3,40)
MON, 25.08.2014, 20:001Versorgung Spiele: (1250) Aktiv=40 Inaktiv=10 Selbst=0 => Tuecher: 331 Werkzeug: 108
MON, 25.08.2014, 20:002Versorgung Buerger: Anz=35/2 Baustellen=0 => Tuecher: 280 Nahrung: 1750
MON, 25.08.2014, 20:003Vollstaendige Versorgung von Marktplatz. (4,2,4,3,0)
MON, 25.08.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,59,20,3,40)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)