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City information

Taxation of LosVelozes

Marketplace
Wood4
Stone219
Ore5
Wool3615
Food476
Cloth0
Tool80
Taler30000
Occupancy4719
Capacity6000
Occupation Percentage78.7%

Recent days' taxes Page << 1 ... 1027 1028 1029 1030 1031 ... 1117 >>
TimeCodeDescription
WED, 14.10.2009, 22:051Versorgung Spiele: (2632) Aktiv=88 Inaktiv=14 Selbst=0 => Tuecher: 478 Werkzeug: 173
WED, 14.11.2007, 21:591Versorgung Spiele: (1932) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 517 Werkzeug: 172
WED, 14.11.2007, 21:592Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
WED, 14.11.2007, 21:597Versorgung Summe/Tag: (0,0,0,0,109,34,5,0)
WED, 14.11.2007, 21:593Vollstaendige Versorgung von Marktplatz. (5,3,8,3,4)
WED, 14.11.2012, 20:001Versorgung Spiele: (3759) Aktiv=101 Inaktiv=12 Selbst=0 => Tuecher: 605 Werkzeug: 209
WED, 14.11.2012, 20:003Vollstaendige Versorgung von Marktplatz. (6,6,4,2,6)
WED, 14.11.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
WED, 14.11.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
WED, 14.12.2005, 23:271Versorgung Spiele: (1232) Aktiv=89 Inaktiv=0 Selbst=0 => Tuecher: 494 Werkzeug: 163
WED, 14.12.2005, 23:272Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
WED, 14.12.2005, 23:277Versorgung Summe/Tag: (0,0,0,0,119,36,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)