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City information

Taxation of LosVelozes

Marketplace
Wood4
Stone219
Ore5
Wool3619
Food476
Cloth0
Tool80
Taler30000
Occupancy4723
Capacity6000
Occupation Percentage78.7%

Recent days' taxes Page << 1 ... 1029 1030 1031 1032 1033 ... 1117 >>
TimeCodeDescription
THU, 02.02.2006, 21:477Versorgung Summe/Tag: (0,0,0,0,120,36,6,0)
WED, 01.02.2006, 21:471Versorgung Spiele: (1281) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169
WED, 01.02.2006, 21:472Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
WED, 01.02.2006, 21:473Vollstaendige Versorgung von Marktplatz. (7,10,5,2,2)
WED, 01.02.2006, 21:477Versorgung Summe/Tag: (0,0,0,0,120,37,6,0)
TUE, 31.01.2006, 23:411Versorgung Spiele: (1280) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169
TUE, 31.01.2006, 23:412Versorgung Buerger: Anz=72/0 Baustellen=0 => Tuecher: 576 Nahrung: 3600
TUE, 31.01.2006, 23:413Vollstaendige Versorgung von Marktplatz. (7,7,5,4,2)
TUE, 31.01.2006, 23:417Versorgung Summe/Tag: (0,0,0,0,120,36,6,0)
MON, 30.01.2006, 23:391Versorgung Spiele: (1279) Aktiv=91 Inaktiv=0 Selbst=0 => Tuecher: 514 Werkzeug: 169
MON, 30.01.2006, 23:392Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
MON, 30.01.2006, 23:393Vollstaendige Versorgung von Marktplatz. (5,7,3,2,9)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)