City information

Taxation of LosVelozes

Marketplace
Wood97
Stone84
Ore164
Wool215
Food139
Cloth0
Tool20
Taler32500
Occupancy799
Capacity6500
Occupation Percentage12.3%

Recent days' taxes Page << 1 ... 996 997 998 999 1000 ... 1123 >>
TimeCodeDescription
FRI, 02.06.2006, 22:152Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
FRI, 02.06.2006, 22:153Vollstaendige Versorgung von Marktplatz. (3,6,2,7,6)
FRI, 02.06.2006, 22:157Versorgung Summe/Tag: (0,0,0,0,111,35,6,0)
THU, 01.06.2006, 22:151Versorgung Spiele: (1401) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 530 Werkzeug: 172
THU, 01.06.2006, 22:152Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
THU, 01.06.2006, 22:153Vollstaendige Versorgung von Marktplatz. (5,5,4,6,4)
THU, 01.06.2006, 22:157Versorgung Summe/Tag: (0,0,0,0,112,35,5,0)
WED, 31.05.2006, 22:151Versorgung Spiele: (1400) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 567 Werkzeug: 181
WED, 31.05.2006, 22:152Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
WED, 31.05.2006, 22:153Vollstaendige Versorgung von Marktplatz. (2,5,8,3,7)
WED, 31.05.2006, 22:157Versorgung Summe/Tag: (0,0,0,0,112,36,6,0)
TUE, 30.05.2006, 22:141Versorgung Spiele: (1399) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 567 Werkzeug: 181

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)