Each player must try to keep his cubes as long as possible. At the beginning, each player receives five cubes. The player who still has cubes as last wins. The cubes carry the numbers from 1 to 5 and stars.

The players dice first. To do this, all click on your large cube cup. The small beakers next to the names show who already diced. So everyone here is waiting for JayJay. The numbers in the brackets indicate who still has how many cubes. The player whose name is brighter is on the row. The active player must always make a bid. And it is important to appreciate how many dice of a variety in the dice **All** Players are present. But one always sees only his own. The stars have a special role. You count as a joker. Here in the example you have virtually one (the star), three two, one three, two four, two five and one star.

To make a bid, click a number on the border. This stands for **Number** the estimated cube! Red fields apply exclusively to stars. So if you want to offer for example five four, then you click on the 05 on the outside.

Then a blue cube appears whose number of eyes can be changed by clicking. If the desired number of eyes is displayed, press "ok".

The following players must always override the command of the foreman. The command of the front man is displayed by the white cube. Overbiding means: either offer a higher eye number on the same field or at least one field higher; the number of eyes doesn't matter with the latter. But if one does not believe the commandment of the foreman, one can also doubt it instead of exaggerating. To do this you click on his big cup.

Then all cups are exposed and the cubes are displayed. The player who is wrong must give as many cubes as the difference to the truth. If the bid was accurate, the two-fler will give a cube.

After that, all players dice again and a new round begins.

A player who delivers his last dice will leave the game. The game ends when only one player is left.

With this option, one or more cubes can be reciprocated for each bid. To do this, click on the new cubes to be cubeed (these are then highlighted) and then press "ok". The cubes that have not been diceed are visible to all. When you dice, at least one cube has to be visible more than before.

Here in the example Lardarse has made a bid, three fives revealed and the other two cubes re-scrambled.

In this example, TheBoomer decided to make a bid to uncover the star and re-scramble the other four cubes.

With this option, several players can lose a cube if the bid is true when uncovering. In this case, all players lose a cube until the bidder. But there is an exception: if you are not the tenderer or the revealer and have only one cube left, you cannot lose it in this way. It is not possible to distinguish by an exact commandment as long as one is not the revealing.

When the announcement was exact, the two-fler loses a cube to the ansager. Nothing happens to all other players. A player can not have more than five cubes.

This option causes a different score: Ends a round for a player because he had to drop all his cubes, he gets as many points as cubes were taken out of the game by that time. The last player also receives the number of remaining cubes. The winner has 5 x (number of players) points at the end.