As the game progresses, you place more and more number cards on your discard pile and collect victory point after victory point. But often you have to give away your beautiful cards to your neighbors. Whoever has the most points at the end is the winner.
The complete rules may not be fully described in this manual. The main focus is on how to use the game and how to get started quickly.
< span>The starting player starts, then the game continues in clockwise order. When it is your turn (white bar under the player name), you must play one of your 4 hand cards. You always want to place this card on your own stack appropriately, because this is the only way it will earn you victory points at the end of the game.
< span>To do this, just like with “Mau Mau”, the card must match either the color or the number of the current top card in your stack.
If one of your two neighbors (picture (4)) has a card on which the card you played (in number or color) fits? Then
you have to put your card on one of these piles, whether you want to or not.
The piles on which You can place a card will be displayed with a slight green border as soon as you have selected the card. (Your own, with one or even both neighbors)
If you play the card (by moving it to the middle) it will the card is automatically placed on the stack where it must be placed according to the rules. If it is possible for you to place a card on either your left or right neighbor, the side on which you "release" the card determines who you give this card to.
Can't or don't want to play on your or a neighbor's stack? Then you have a second option to play: You drag the card to the bottom edge, indicating that you are turning this card over and placing it on your stack as "HowlDoch-Onion".
If you have a "Howl Onion" on your stack, you can place any hand card on it. However, the rule still applies if the number or color matches, you have to give it to your neighbors and put it there.
The game ends when there are no more cards in play. So the draw pile is used up and all remaining hand cards are played.
Now we see how many HeulDoch onions you have in the pile. This number nullifies all corresponding number cards in your own stack, i.e. these cards do not score any points. (e.g. If you have 5 HeulDoch onions in the stack, all 5 onions you have collected do not count.)
All other cards now count as many points as their numerical value indicates. The player with the most points becomes the winner and certainly doesn't have to cry.
When you play the “carousel”, you decide whether the top card of all discard piles is passed one place to the left or to the right.
< div class="clear">If you play the “Catapult”, the card with the highest numerical value on a discard pile is discarded by the Catapult and removed. If several players (possibly including yourself!) have the highest numerical value, all of them discard this card.
< span>If you play the “werewolf”, all players (including you!) must then turn over the top card of their discard pile, i.e. a number card becomes a howl! onion or vice versa
< div class="clear">If you play the “Beach Towel” and move it over another player's pile, you exchange the top card of your discard pile with the top card of that other player . These can also be Heul Doch! onions.
There are cards from 1-7 in exactly 7 onion colors. Each of these 49 cards comes exactly twice in the stack. In addition, there are 12 special cards, each of these 4 special cards exactly 3x.