KingdomBuilder-Karten und Ortsplättchen Übersicht
Location Spaces
Tower


Build an additional settlement on an edge of the game board. Can only be one of five suitable terrain types, and must build adjacent to existing settlements if possible.
Oracle


Build an additional settlement on an adjacent (if possible) hex of the same terrain type as your played card.
Farm


Build an additional settlement on a grass hex. Build adjacent if possible.
Oasis


Build an additional settlement on a desert hex. Build adjacent if possible.
Tavern


Build an additional settlement on either end of a straight line of at least three settlements.
Barn


Move one of your existing settlements to a hex of the same terrain type as your played card. Build adjacent if possible.
Harbor


Move any one of your existing settlements to a water hex. Build adjacent if possible. This is the only way to build settlements on water hexes.
Paddock


Move any one of your existing settlements two hexes in a straight line . You may jump across any obstacle. Here you don't have to build adjacent!
Castle

Castles count for scoring, and do not give bonuses during the game. At the end of the game, each player with at least one settlement next to the the castle receives 3 gold.
Kingdom Builder Cards
The Kingdom Builder cards are an important part of the game. There are ten of them, but only three are used in each game. The 3 cards will be randomly selected and displayed at the top of the screen. For more elaborate information move your mouse to that area.
The Kingdom Builder cards determine how your settlements are scored at the end of the game (in gold). Therefore, one should keep them in mind throughout the game.
Fishermen

1 gold for each of your own settlements built adjacent to a water hex.
Miners

1 gold for each of your own settlements built adjacent to a mountain hex.
Workers

1 gold for each of your own settlements built adjacent to a location or castle hex.
Merchant

4 gold for each location and/or castle hex linked contiguously by your own settlements to other location and/or castle hexes.
Citizens

1 gold for every 2 settlements in your largest own settlement area.
Hermits

1 gold for each settlement group (a single, stand-alone settlement also receives 1 gold).
Lords

The player with the most settlements per quadrant per receives 12 gold. The player with the second-most settlements per quadrant receives 6 gold. In case of a tie all tied players get the full amount.
Farmers

3 gold for each of your own settlements in that sector with the fewest of your own settlements. To get the gold you must build settlements in all four sections!
Discoverers

1 gold for each horizontal line on which you have built at least one of your own settlement (max. 20).
Knights

2 gold for each of your settlements on the horizontal line with the most or your own settlements.