Metres /join 2-4 spelers in het spel stappen. Metres /start start het spel. In plaats hiervan kun je ook de Spel tool bruiken!
The aim is to place as many eye sums as possible of 10, 11 or 12 by creating playing cards, because only these are points. Who has the most points at the end of the game wins. There are as many rounds of games played with two, three or four players.
All 50 cards are mixed. 25 cards are required for the first round. The starter gets four cards on hand, the other players three.
It can happen that a player only has cards on his hand, with which he should form rows with more than twelve eyes. In this case, he shows his cards to fellow players and receives three new cards. This process may have to be repeated until it can play a card.
The cards with a zero have a special meaning: The zero is part of a row, i.e. the zero does not end a row! Several zeros in one row are also possible and allowed. A zero can connect two started rows to one another if the sums of the two rows do not yield more than twelve.
The following rules apply to the valuation:
By predictive playing, a player can try to achieve a triple score with a card. For each triple score in one game, the player receives a super bonus of six points. Received super bonuses are entered from bottom to top in the last free rows of the score sheet in the total column.
There are two different triple values. If a player with the laying of a card scores a 10s, an 11s and a 12s row, then he receives six super bonuses in addition. If a player with the laying of a card reaches three 12 rows, he also gets six super bonus points.
The first round is finished when all 25 cards are designed. For the second round, the cards placed aside are used. For a 3rd and 4th round at 3 and 4 players, the 50 cards are mixed again and distributed as described. Each player counts his points on his sheet together. The winner is the player with the highest overall score.