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City information

Taxation of LosVelozes

Marketplace
Wood4
Stone21
Ore0
Wool139
Food116
Cloth0
Tool0
Taler32643
Occupancy280
Capacity6500
Occupation Percentage4.3%

Recent days' taxes Page << 1 3 4 5 ... 1122 >>
TimeCodeDescription
FRI, 01.03.2013, 20:003Vollstaendige Versorgung von Marktplatz. (7,3,5,4,5)
FRI, 01.03.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,102,37,7,0)
FRI, 01.03.2013, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
FRI, 01.03.2013, 20:001Versorgung Spiele: (3866) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
FRI, 01.04.2011, 20:003Vollstaendige Versorgung von Marktplatz. (4,9,1,5,5)
FRI, 01.04.2011, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
FRI, 01.04.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,102,37,7,0)
FRI, 01.04.2011, 20:001Versorgung Spiele: (3166) Aktiv=100 Inaktiv=10 Selbst=0 => Tuecher: 601 Werkzeug: 206
FRI, 01.05.2009, 22:022Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
FRI, 01.05.2009, 22:023Vollstaendige Versorgung von Marktplatz. (7,6,1,5,4)
FRI, 01.05.2009, 22:021Versorgung Spiele: (2466) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 490 Werkzeug: 175
FRI, 01.05.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,104,33,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)