City information

Taxation of LosVelozes

Marketplace
Wood209
Stone92
Ore345
Wool514
Food150
Cloth0
Tool0
Taler32506
Occupancy1310
Capacity6500
Occupation Percentage20.2%

Recent days' taxes Page << 1 ... 1038 1039 1040 1041 1042 ... 1123 >>
TimeCodeDescription
WED, 15.08.2012, 20:001Versorgung Spiele: (3668) Aktiv=105 Inaktiv=8 Selbst=0 => Tuecher: 645 Werkzeug: 217
WED, 15.08.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,38,7,0)
WED, 15.08.2012, 20:003Vollstaendige Versorgung von Marktplatz. (5,6,6,2,5)
WED, 15.09.2010, 22:033Vollstaendige Versorgung von Marktplatz. (5,5,4,5,5)
WED, 15.09.2010, 22:031Versorgung Spiele: (2968) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
WED, 15.09.2010, 22:032Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
WED, 15.09.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,105,36,7,0)
WED, 15.10.2008, 22:091Versorgung Spiele: (2268) Aktiv=81 Inaktiv=14 Selbst=0 => Tuecher: 440 Werkzeug: 158
WED, 15.10.2008, 22:092Versorgung Buerger: Anz=70/0 Baustellen=1 => Tuecher: 560 Nahrung: 4200
WED, 15.10.2008, 22:097Versorgung Summe/Tag: (0,0,0,0,140,33,5,0)
WED, 15.10.2008, 22:093Vollstaendige Versorgung von Marktplatz. (4,7,0,8,7)
WED, 15.11.2006, 22:591Versorgung Spiele: (1568) Aktiv=94 Inaktiv=0 Selbst=0 => Tuecher: 535 Werkzeug: 174

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)