City information

Taxation of LosVelozes

Marketplace
Wood3959
Stone104
Ore150
Wool288
Food170
Cloth0
Tool0
Taler32500
Occupancy4671
Capacity6500
Occupation Percentage71.9%

Recent days' taxes Page << 1 ... 3 4 6 7 ... 1123 >>
TimeCodeDescription
FRI, 01.09.2006, 22:353Vollstaendige Versorgung von Marktplatz. (2,7,6,2,6)
FRI, 01.09.2006, 22:357Versorgung Summe/Tag: (0,0,0,0,110,34,5,0)
FRI, 01.09.2006, 22:352Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
FRI, 01.09.2006, 22:351Versorgung Spiele: (1493) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 498 Werkzeug: 163
FRI, 01.10.2010, 22:033Vollstaendige Versorgung von Marktplatz. (1,6,2,7,8)
FRI, 01.10.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,106,36,7,0)
FRI, 01.10.2010, 22:031Versorgung Spiele: (2984) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
FRI, 01.10.2010, 22:032Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
FRI, 01.11.2013, 20:002Versorgung Buerger: Anz=59/0 Baustellen=0 => Tuecher: 472 Nahrung: 2950
FRI, 01.11.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,98,36,7,0)
FRI, 01.11.2013, 20:001Versorgung Spiele: (4111) Aktiv=98 Inaktiv=10 Selbst=0 => Tuecher: 587 Werkzeug: 201
FRI, 01.11.2013, 20:003Vollstaendige Versorgung von Marktplatz. (8,5,1,4,6)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)