City information

Taxation of LosVelozes

Marketplace
Wood209
Stone132
Ore489
Wool2238
Food227
Cloth0
Tool0
Taler32509
Occupancy3295
Capacity6500
Occupation Percentage50.7%

Recent days' taxes Page << 1 ... 527 528 529 530 531 ... 1123 >>
TimeCodeDescription
SUN, 09.09.2012, 20:003Vollstaendige Versorgung von Marktplatz. (2,7,8,1,6)
SUN, 09.09.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,37,7,0)
SUN, 09.10.2005, 23:127Versorgung Summe/Tag: (0,0,0,0,144,33,4,0)
SUN, 09.10.2005, 23:123Vollstaendige Versorgung von Marktplatz. (6,6,4,5,5)
SUN, 09.10.2005, 23:122Versorgung Buerger: Anz=72/0 Baustellen=1 => Tuecher: 576 Nahrung: 4320
SUN, 09.10.2005, 23:121Versorgung Spiele: (1166) Aktiv=75 Inaktiv=8 Selbst=0 => Tuecher: 390 Werkzeug: 139
SUN, 09.10.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
SUN, 09.10.2011, 20:003Vollstaendige Versorgung von Marktplatz. (7,3,5,4,5)
SUN, 09.10.2011, 20:001Versorgung Spiele: (3357) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
SUN, 09.10.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,8,0)
SUN, 09.11.2008, 22:013Vollstaendige Versorgung von Marktplatz. (4,8,2,7,5)
SUN, 09.11.2008, 22:012Versorgung Buerger: Anz=70/0 Baustellen=1 => Tuecher: 560 Nahrung: 4200

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)