City information

Taxation of LosVelozes

Marketplace
Wood4406
Stone4
Ore14
Wool4
Food4
Cloth0
Tool10
Taler32552
Occupancy4482
Capacity6500
Occupation Percentage69%

Recent days' taxes Page << 1 ... 528 529 530 531 532 ... 1123 >>
TimeCodeDescription
SUN, 09.11.2008, 22:011Versorgung Spiele: (2293) Aktiv=82 Inaktiv=15 Selbst=0 => Tuecher: 444 Werkzeug: 160
SUN, 09.11.2008, 22:017Versorgung Summe/Tag: (0,0,0,0,140,33,5,0)
SUN, 09.12.2007, 22:031Versorgung Spiele: (1957) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 520 Werkzeug: 172
SUN, 09.12.2007, 22:033Vollstaendige Versorgung von Marktplatz. (7,3,6,1,6)
SUN, 09.12.2007, 22:032Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
SUN, 09.12.2007, 22:037Versorgung Summe/Tag: (0,0,0,0,106,34,5,0)
SUN, 09.12.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
SUN, 09.12.2012, 20:003Vollstaendige Versorgung von Marktplatz. (6,7,3,4,4)
SUN, 09.12.2012, 20:001Versorgung Spiele: (3784) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
SUN, 09.12.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
SUN, 10.01.2010, 22:007Versorgung Summe/Tag: (0,0,0,0,117,37,6,0)
SUN, 10.01.2010, 22:001Versorgung Spiele: (2720) Aktiv=94 Inaktiv=11 Selbst=0 => Tuecher: 538 Werkzeug: 188

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)