City information

Taxation of LosVelozes

Marketplace
Wood126
Stone438
Ore3
Wool209
Food300
Cloth0
Tool0
Taler32544
Occupancy1076
Capacity6500
Occupation Percentage16.6%

Recent days' taxes Page << 1 ... 529 530 531 532 533 ... 1123 >>
TimeCodeDescription
SUN, 10.01.2010, 22:002Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
SUN, 10.01.2010, 22:003Vollstaendige Versorgung von Marktplatz. (5,5,1,6,8)
SUN, 10.02.2008, 22:031Versorgung Spiele: (2020) Aktiv=74 Inaktiv=20 Selbst=1 => Tuecher: 341 Werkzeug: 137
SUN, 10.02.2008, 22:037Versorgung Summe/Tag: (0,0,0,0,122,28,5,0)
SUN, 10.02.2008, 22:033Vollstaendige Versorgung von Marktplatz. (3,4,5,8,3)
SUN, 10.02.2008, 22:032Versorgung Buerger: Anz=61/0 Baustellen=1 => Tuecher: 488 Nahrung: 3660
SUN, 10.02.2013, 20:001Versorgung Spiele: (3847) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
SUN, 10.02.2013, 20:003Vollstaendige Versorgung von Marktplatz. (3,7,6,6,2)
SUN, 10.02.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,102,37,7,0)
SUN, 10.02.2013, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
SUN, 10.03.2013, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
SUN, 10.03.2013, 20:001Versorgung Spiele: (3875) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)