City information

Taxation of LosVelozes

Marketplace
Wood4245
Stone130
Ore173
Wool422
Food286
Cloth0
Tool0
Taler32552
Occupancy5256
Capacity6500
Occupation Percentage80.9%

Recent days' taxes Page << 1 ... 530 531 532 533 534 ... 1123 >>
TimeCodeDescription
SUN, 10.03.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
SUN, 10.03.2013, 20:003Vollstaendige Versorgung von Marktplatz. (6,3,11,2,2)
SUN, 10.04.2011, 20:001Versorgung Spiele: (3175) Aktiv=100 Inaktiv=10 Selbst=0 => Tuecher: 601 Werkzeug: 206
SUN, 10.04.2011, 20:003Vollstaendige Versorgung von Marktplatz. (3,5,6,5,5)
SUN, 10.04.2011, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
SUN, 10.04.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,102,37,7,0)
SUN, 10.05.2009, 22:007Versorgung Summe/Tag: (0,0,0,0,104,33,6,0)
SUN, 10.05.2009, 22:003Vollstaendige Versorgung von Marktplatz. (5,3,3,8,4)
SUN, 10.05.2009, 22:001Versorgung Spiele: (2475) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
SUN, 10.05.2009, 22:002Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
SUN, 10.06.2012, 20:001Versorgung Spiele: (3602) Aktiv=106 Inaktiv=8 Selbst=0 => Tuecher: 655 Werkzeug: 220
SUN, 10.06.2012, 20:003Vollstaendige Versorgung von Marktplatz. (2,6,5,9,3)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)