City information

Taxation of LosVelozes

Marketplace
Wood167
Stone407
Ore0
Wool329
Food331
Cloth0
Tool0
Taler32559
Occupancy1234
Capacity6500
Occupation Percentage19%

Recent days' taxes Page << 1 ... 531 532 533 534 535 ... 1123 >>
TimeCodeDescription
SUN, 10.06.2012, 20:002Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
SUN, 10.06.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,104,38,7,0)
SUN, 10.07.2005, 22:481Versorgung Spiele: (1075) Aktiv=82 Inaktiv=0 Selbst=1 => Tuecher: 451 Werkzeug: 150
SUN, 10.07.2005, 22:487Versorgung Summe/Tag: (0,0,0,0,160,37,5,0)
SUN, 10.07.2005, 22:482Versorgung Buerger: Anz=80/1 Baustellen=1 => Tuecher: 640 Nahrung: 4800
SUN, 10.07.2005, 22:493Vollstaendige Versorgung von Marktplatz. (4,8,4,9,4)
SUN, 10.07.2011, 20:002Versorgung Buerger: Anz=57/0 Baustellen=0 => Tuecher: 456 Nahrung: 2850
SUN, 10.07.2011, 20:001Versorgung Spiele: (3266) Aktiv=100 Inaktiv=8 Selbst=1 => Tuecher: 598 Werkzeug: 203
SUN, 10.07.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,95,35,7,0)
SUN, 10.07.2011, 20:003Vollstaendige Versorgung von Marktplatz. (7,2,4,5,5)
SUN, 10.08.2008, 22:133Vollstaendige Versorgung von Marktplatz. (10,4,3,3,6)
SUN, 10.08.2008, 22:132Versorgung Buerger: Anz=71/0 Baustellen=1 => Tuecher: 568 Nahrung: 4260

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)