City information

Taxation of LosVelozes

Marketplace
Wood514
Stone79
Ore91
Wool389
Food199
Cloth0
Tool0
Taler32518
Occupancy1272
Capacity6500
Occupation Percentage19.6%

Recent days' taxes Page << 1 ... 693 694 695 696 697 ... 1123 >>
TimeCodeDescription
THU, 10.10.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,102,35,6,0)
THU, 10.10.2013, 20:001Versorgung Spiele: (4089) Aktiv=98 Inaktiv=12 Selbst=0 => Tuecher: 587 Werkzeug: 203
THU, 10.10.2013, 20:002Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
THU, 10.11.2005, 23:197Versorgung Summe/Tag: (0,0,0,0,122,34,5,0)
THU, 10.11.2005, 23:193Vollstaendige Versorgung von Marktplatz. (8,3,2,6,5)
THU, 10.11.2005, 23:192Versorgung Buerger: Anz=73/0 Baustellen=0 => Tuecher: 584 Nahrung: 3650
THU, 10.11.2005, 23:191Versorgung Spiele: (1198) Aktiv=80 Inaktiv=8 Selbst=0 => Tuecher: 428 Werkzeug: 150
THU, 10.11.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,37,7,0)
THU, 10.11.2011, 20:001Versorgung Spiele: (3389) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
THU, 10.11.2011, 20:003Vollstaendige Versorgung von Marktplatz. (3,9,4,1,7)
THU, 10.11.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
THU, 10.12.2009, 22:083Vollstaendige Versorgung von Marktplatz. (6,2,4,7,5)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)