City information

Taxation of LosVelozes

Marketplace
Wood514
Stone79
Ore91
Wool389
Food199
Cloth0
Tool0
Taler32518
Occupancy1272
Capacity6500
Occupation Percentage19.6%

Recent days' taxes Page << 1 ... 809 810 811 812 813 ... 1123 >>
TimeCodeDescription
TUE, 02.04.2013, 20:001Versorgung Spiele: (3898) Aktiv=102 Inaktiv=11 Selbst=0 => Tuecher: 615 Werkzeug: 211
TUE, 02.04.2013, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
TUE, 02.04.2013, 20:003Vollstaendige Versorgung von Marktplatz. (3,3,7,7,4)
TUE, 02.05.2006, 22:093Vollstaendige Versorgung von Marktplatz. (4,5,4,8,4)
TUE, 02.05.2006, 22:092Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
TUE, 02.05.2006, 22:097Versorgung Summe/Tag: (0,0,0,0,115,37,6,0)
TUE, 02.05.2006, 22:091Versorgung Spiele: (1371) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 561 Werkzeug: 182
TUE, 02.06.2009, 22:033Vollstaendige Versorgung von Marktplatz. (2,2,9,8,2)
TUE, 02.06.2009, 22:032Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
TUE, 02.06.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,105,34,5,0)
TUE, 02.06.2009, 22:031Versorgung Spiele: (2498) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
TUE, 02.07.2013, 20:003Vollstaendige Versorgung von Marktplatz. (4,2,8,5,5)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)