City information

Taxation of LosVelozes

Marketplace
Wood96
Stone67
Ore426
Wool341
Food139
Cloth0
Tool0
Taler32516
Occupancy1069
Capacity6500
Occupation Percentage16.4%

Recent days' taxes Page << 1 ... 811 812 813 814 815 ... 1123 >>
TimeCodeDescription
TUE, 02.09.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,140,31,5,0)
TUE, 02.09.2008, 22:023Vollstaendige Versorgung von Marktplatz. (4,5,2,9,5)
TUE, 02.09.2008, 22:021Versorgung Spiele: (2225) Aktiv=77 Inaktiv=18 Selbst=0 => Tuecher: 392 Werkzeug: 148
TUE, 02.10.2007, 02:297Versorgung Summe/Tag: (0,0,0,0,108,36,7,0)
TUE, 02.10.2007, 02:291Versorgung Spiele: (1889) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 553 Werkzeug: 181
TUE, 02.10.2007, 02:293Vollstaendige Versorgung von Marktplatz. (5,7,4,3,6)
TUE, 02.10.2007, 02:292Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
TUE, 02.10.2012, 20:002Versorgung Buerger: Anz=60/0 Baustellen=0 => Tuecher: 480 Nahrung: 3000
TUE, 02.10.2012, 20:001Versorgung Spiele: (3716) Aktiv=101 Inaktiv=12 Selbst=0 => Tuecher: 605 Werkzeug: 209
TUE, 02.10.2012, 20:007Versorgung Summe/Tag: (0,0,0,0,100,36,7,0)
TUE, 02.10.2012, 20:003Vollstaendige Versorgung von Marktplatz. (3,5,5,4,7)
TUE, 02.11.2010, 22:077Versorgung Summe/Tag: (0,0,0,0,107,37,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)