City information

Taxation of LosVelozes

Marketplace
Wood207
Stone90
Ore339
Wool510
Food150
Cloth0
Tool0
Taler32540
Occupancy1296
Capacity6500
Occupation Percentage19.9%

Recent days' taxes Page << 1 ... 813 814 815 816 817 ... 1123 >>
TimeCodeDescription
TUE, 03.01.2012, 20:003Vollstaendige Versorgung von Marktplatz. (2,6,10,2,4)
TUE, 03.01.2012, 20:001Versorgung Spiele: (3443) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
TUE, 03.01.2012, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
TUE, 03.02.2009, 22:021Versorgung Spiele: (2379) Aktiv=87 Inaktiv=14 Selbst=0 => Tuecher: 494 Werkzeug: 174
TUE, 03.02.2009, 22:023Vollstaendige Versorgung von Marktplatz. (4,4,1,7,7)
TUE, 03.02.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,101,33,6,0)
TUE, 03.02.2009, 22:022Versorgung Buerger: Anz=61/0 Baustellen=0 => Tuecher: 488 Nahrung: 3050
TUE, 03.03.2009, 22:023Vollstaendige Versorgung von Marktplatz. (6,1,6,5,5)
TUE, 03.03.2009, 22:022Versorgung Buerger: Anz=62/0 Baustellen=0 => Tuecher: 496 Nahrung: 3100
TUE, 03.03.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,104,33,6,0)
TUE, 03.03.2009, 22:021Versorgung Spiele: (2407) Aktiv=89 Inaktiv=13 Selbst=0 => Tuecher: 470 Werkzeug: 170
TUE, 03.04.2007, 23:431Versorgung Spiele: (1707) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 535 Werkzeug: 175

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)