City information

Taxation of LosVelozes

Marketplace
Wood47
Stone25
Ore112
Wool129
Food49
Cloth0
Tool0
Taler32757
Occupancy362
Capacity6500
Occupation Percentage5.6%

Recent days' taxes Page << 1 ... 826 827 828 829 830 ... 1123 >>
TimeCodeDescription
TUE, 05.07.2011, 20:001Versorgung Spiele: (3261) Aktiv=101 Inaktiv=8 Selbst=0 => Tuecher: 608 Werkzeug: 206
TUE, 05.07.2011, 20:003Vollstaendige Versorgung von Marktplatz. (5,6,8,3,2)
TUE, 05.07.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
TUE, 05.08.2008, 22:122Versorgung Buerger: Anz=71/0 Baustellen=1 => Tuecher: 568 Nahrung: 4260
TUE, 05.08.2008, 22:121Versorgung Spiele: (2197) Aktiv=81 Inaktiv=16 Selbst=0 => Tuecher: 414 Werkzeug: 154
TUE, 05.08.2008, 22:123Vollstaendige Versorgung von Marktplatz. (5,5,5,6,5)
TUE, 05.08.2008, 22:127Versorgung Summe/Tag: (0,0,0,0,142,32,5,0)
TUE, 05.08.2014, 20:003Vollstaendige Versorgung von Marktplatz. (6,6,5,5,1)
TUE, 05.08.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,93,35,7,0)
TUE, 05.08.2014, 20:002Versorgung Buerger: Anz=56/0 Baustellen=0 => Tuecher: 448 Nahrung: 2800
TUE, 05.08.2014, 20:001Versorgung Spiele: (4388) Aktiv=100 Inaktiv=8 Selbst=0 => Tuecher: 607 Werkzeug: 205
TUE, 05.09.2006, 22:383Vollstaendige Versorgung von Marktplatz. (2,7,4,6,5)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)