City information

Taxation of LosVelozes

Marketplace
Wood96
Stone67
Ore426
Wool341
Food139
Cloth0
Tool0
Taler32528
Occupancy1069
Capacity6500
Occupation Percentage16.4%

Recent days' taxes Page << 1 ... 830 831 832 833 834 ... 1123 >>
TimeCodeDescription
TUE, 06.05.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,91,34,7,0)
TUE, 06.05.2014, 20:003Vollstaendige Versorgung von Marktplatz. (3,4,8,2,5)
TUE, 06.05.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
TUE, 06.06.2006, 22:171Versorgung Spiele: (1406) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 530 Werkzeug: 172
TUE, 06.06.2006, 22:172Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
TUE, 06.06.2006, 22:177Versorgung Summe/Tag: (0,0,0,0,112,36,6,0)
TUE, 06.06.2006, 22:173Vollstaendige Versorgung von Marktplatz. (5,5,6,4,5)
TUE, 06.07.2010, 22:033Vollstaendige Versorgung von Marktplatz. (6,6,4,4,4)
TUE, 06.07.2010, 22:032Versorgung Buerger: Anz=63/0 Baustellen=0 => Tuecher: 504 Nahrung: 3150
TUE, 06.07.2010, 22:031Versorgung Spiele: (2897) Aktiv=97 Inaktiv=10 Selbst=0 => Tuecher: 574 Werkzeug: 198
TUE, 06.07.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,105,36,7,0)
TUE, 06.08.2013, 20:003Vollstaendige Versorgung von Marktplatz. (4,5,1,7,5)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)