City information

Taxation of LosVelozes

Marketplace
Wood4341
Stone4
Ore12
Wool44
Food8
Cloth0
Tool0
Taler32500
Occupancy4409
Capacity6500
Occupation Percentage67.8%

Recent days' taxes Page << 1 ... 864 865 866 867 868 ... 1123 >>
TimeCodeDescription
TUE, 12.12.2006, 23:042Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
TUE, 12.12.2006, 23:041Versorgung Spiele: (1595) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 531 Werkzeug: 173
TUE, 12.12.2006, 23:047Versorgung Summe/Tag: (0,0,0,0,116,37,6,0)
TUE, 13.01.2009, 22:021Versorgung Spiele: (2358) Aktiv=87 Inaktiv=15 Selbst=0 => Tuecher: 494 Werkzeug: 175
TUE, 13.01.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,110,34,6,20)
TUE, 13.01.2009, 22:022Versorgung Buerger: Anz=66/1 Baustellen=0 => Tuecher: 528 Nahrung: 3300
TUE, 13.01.2009, 22:023Vollstaendige Versorgung von Marktplatz. (5,1,2,9,7)
TUE, 13.02.2007, 23:301Versorgung Spiele: (1658) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179
TUE, 13.02.2007, 23:302Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
TUE, 13.02.2007, 23:303Vollstaendige Versorgung von Marktplatz. (5,5,3,4,8)
TUE, 13.02.2007, 23:307Versorgung Summe/Tag: (0,0,0,0,118,37,6,0)
TUE, 13.03.2007, 23:407Versorgung Summe/Tag: (0,0,0,0,120,38,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)