City information

Taxation of LosVelozes

Marketplace
Wood108
Stone439
Ore12
Wool701
Food815
Cloth0
Tool10
Taler32536
Occupancy2125
Capacity6500
Occupation Percentage32.7%

Recent days' taxes Page << 1 ... 866 867 868 869 870 ... 1123 >>
TimeCodeDescription
TUE, 13.05.2008, 00:023Vollstaendige Versorgung von Marktplatz. (4,6,6,4,3)
TUE, 13.05.2008, 00:022Versorgung Buerger: Anz=62/0 Baustellen=1 => Tuecher: 496 Nahrung: 3720
TUE, 13.05.2008, 00:027Versorgung Summe/Tag: (0,0,0,0,124,30,5,0)
TUE, 13.05.2014, 20:002Versorgung Buerger: Anz=55/0 Baustellen=0 => Tuecher: 440 Nahrung: 2750
TUE, 13.05.2014, 20:003Vollstaendige Versorgung von Marktplatz. (2,7,5,7,2)
TUE, 13.05.2014, 20:001Versorgung Spiele: (4304) Aktiv=99 Inaktiv=8 Selbst=0 => Tuecher: 597 Werkzeug: 202
TUE, 13.05.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,92,35,7,0)
TUE, 13.06.2006, 22:162Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
TUE, 13.06.2006, 22:161Versorgung Spiele: (1413) Aktiv=89 Inaktiv=0 Selbst=1 => Tuecher: 523 Werkzeug: 170
TUE, 13.06.2006, 22:163Vollstaendige Versorgung von Marktplatz. (8,4,6,2,4)
TUE, 13.06.2006, 22:167Versorgung Summe/Tag: (0,0,0,0,112,35,5,0)
TUE, 13.07.2010, 22:037Versorgung Summe/Tag: (0,0,0,0,105,36,6,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)