City information

Taxation of LosVelozes

Marketplace
Wood76
Stone57
Ore8
Wool600
Food327
Cloth0
Tool0
Taler32578
Occupancy1068
Capacity6500
Occupation Percentage16.4%

Recent days' taxes Page << 1 ... 868 869 870 871 872 ... 1123 >>
TimeCodeDescription
TUE, 13.09.2011, 20:011Versorgung Spiele: (3331) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
TUE, 13.09.2011, 20:013Vollstaendige Versorgung von Marktplatz. (6,5,4,5,3)
TUE, 13.09.2011, 20:017Versorgung Summe/Tag: (0,0,0,0,96,36,7,0)
TUE, 13.10.2009, 22:027Versorgung Summe/Tag: (0,0,0,0,114,34,6,0)
TUE, 13.10.2009, 22:023Vollstaendige Versorgung von Marktplatz. (5,2,7,6,4)
TUE, 13.10.2009, 22:022Versorgung Buerger: Anz=68/0 Baustellen=0 => Tuecher: 544 Nahrung: 3400
TUE, 13.10.2009, 22:021Versorgung Spiele: (2631) Aktiv=88 Inaktiv=14 Selbst=0 => Tuecher: 478 Werkzeug: 173
TUE, 13.10.2020, 20:007Versorgung Summe/Tag: (0,0,0,0,50,0,0,0)
TUE, 13.10.2020, 20:003Vollstaendige Versorgung von Marktplatz. (2,2,0,1,0)
TUE, 13.10.2020, 20:001Versorgung Spiele: (6649) Aktiv=111 Inaktiv=7 Selbst=0 => Tuecher: 0 Werkzeug: 0
TUE, 13.10.2020, 20:002Versorgung Buerger: Anz=60/0 Baustellen=1 => Tuecher: 0 Nahrung: 1500
TUE, 13.11.2007, 21:593Vollstaendige Versorgung von Marktplatz. (5,4,3,7,5)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)