Long, long time ago, in the land of the dinosaurs, the development of life was still at the beginning. Eating or eating was called in the naked survival struggle. It only had to show which species remains viable in the long term or which species is extinct. In this exciting game, players have to decide tactically cleverly how to adapt and develop their animal species in order to remain viable in a dynamic habitat where food is scarce and prey. Thus, animals with a long neck reach a food offer that is not available to others. Protective armours or horns help to protect themselves against carnivores, as well as the warning call of vigilant animals or the symbiosis with larger species in attacks in the pack. If there is an oversupply of food, it may be useful to eat a fat layer to get well over karge times. In evolution, no game resembles the other. There it is necessary to always adjust to the changing conditions. Those who do the best have good chances of winning!
Hilfe zu den Regeln von Evolution und eine Anleitung zur Nutzung des Spiels findest Du hier.
Autor | Dominic Crapuchettes, Dmitry Knorre, Sergey Machin |
Spieleranzahl | 2 - 5 |
Spieldauer | 30 - 45 Minuten |
Spieltyp | Familiespel |
Alter | Vanaf 10 |
Preis | ca. 28 Euro |
Auszeichnungen | Tot nu toe geen |
Anleitung & Regeln. |