City information

Taxation of LosVelozes

Marketplace
Wood341
Stone620
Ore20
Wool561
Food565
Cloth0
Tool0
Taler32632
Occupancy2107
Capacity6500
Occupation Percentage32.4%

Recent days' taxes Page 2 3 4 5 ... 1123 >>
TimeCodeDescription
TUE, 29.11.2022, 20:001Versorgung Spiele: (7426) Aktiv=133 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0
TUE, 29.11.2022, 20:002Versorgung Buerger: Anz=65/0 Baustellen=1 => Tuecher: 0 Nahrung: 1625
TUE, 29.11.2022, 20:004Versorgung ueber Lager abgewickelt.
TUE, 29.11.2022, 20:007Versorgung Summe/Tag: (0,0,0,0,54,0,0,0)
THU, 25.08.2022, 20:001Versorgung Spiele: (7330) Aktiv=123 Inaktiv=7 Selbst=0 => Tuecher: 0 Werkzeug: 0
THU, 25.08.2022, 20:002Versorgung Buerger: Anz=65/0 Baustellen=1 => Tuecher: 0 Nahrung: 1625
THU, 25.08.2022, 20:004Versorgung ueber Lager abgewickelt.
THU, 25.08.2022, 20:007Versorgung Summe/Tag: (0,0,0,0,55,0,0,0)
SAT, 05.12.2020, 20:001Versorgung Spiele: (6702) Aktiv=112 Inaktiv=7 Selbst=0 => Tuecher: 0 Werkzeug: 0
SAT, 05.12.2020, 20:002Versorgung Buerger: Anz=62/0 Baustellen=1 => Tuecher: 0 Nahrung: 1550
SAT, 05.12.2020, 20:003Vollstaendige Versorgung von Marktplatz. (1,0,2,0,2)
SAT, 05.12.2020, 20:007Versorgung Summe/Tag: (0,0,0,0,52,0,0,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)