City information

Taxation of WorldofMusic

Marketplace
Wood67
Stone93
Ore273
Wool247
Food120
Cloth0
Tool0
Taler4000
Occupancy800
Capacity800
Occupation Percentage100%

Recent days' taxes Page 2 3 4 5 ... 751 >>
TimeCodeDescription
WED, 27.08.2014, 22:001Versorgung Spiele: (2276) Aktiv=61 Inaktiv=8 Selbst=0 => Tuecher: 460 Werkzeug: 148
WED, 27.08.2014, 22:002Versorgung Buerger: Anz=17/0 Baustellen=0 => Tuecher: 136 Nahrung: 850
WED, 27.08.2014, 22:004Versorgung ueber Lager abgewickelt.
WED, 27.08.2014, 22:007Versorgung Summe/Tag: (0,0,0,0,28,19,5,0)
TUE, 26.08.2014, 22:001Versorgung Spiele: (2275) Aktiv=61 Inaktiv=8 Selbst=0 => Tuecher: 460 Werkzeug: 148
TUE, 26.08.2014, 22:002Versorgung Buerger: Anz=17/0 Baustellen=0 => Tuecher: 136 Nahrung: 850
TUE, 26.08.2014, 22:004Versorgung ueber Lager abgewickelt.
TUE, 26.08.2014, 22:007Versorgung Summe/Tag: (0,0,0,0,29,20,5,0)
MON, 25.08.2014, 22:001Versorgung Spiele: (2274) Aktiv=61 Inaktiv=8 Selbst=0 => Tuecher: 460 Werkzeug: 148
MON, 25.08.2014, 22:002Versorgung Buerger: Anz=17/0 Baustellen=0 => Tuecher: 136 Nahrung: 850
MON, 25.08.2014, 22:004Versorgung ueber Lager abgewickelt.
MON, 25.08.2014, 22:007Versorgung Summe/Tag: (0,0,0,0,28,20,5,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)