City information

Taxation of ATLANTIS

Marketplace
Wood264
Stone173
Ore234
Wool332
Food209
Cloth0
Tool0
Taler6000
Occupancy1212
Capacity1200
Occupation Percentage101%

Recent days' taxes Page 2 3 4 5 ... 1118 >>
TimeCodeDescription
WED, 27.08.2014, 20:001Versorgung Spiele: (4410) Aktiv=46 Inaktiv=5 Selbst=0 => Tuecher: 262 Werkzeug: 91
WED, 27.08.2014, 20:002Versorgung Buerger: Anz=12/0 Baustellen=0 => Tuecher: 96 Nahrung: 600
WED, 27.08.2014, 20:003Vollstaendige Versorgung von Marktplatz. (2,0,2,2,1)
WED, 27.08.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,20,12,3,0)
TUE, 26.08.2014, 20:001Versorgung Spiele: (4409) Aktiv=46 Inaktiv=5 Selbst=0 => Tuecher: 262 Werkzeug: 91
TUE, 26.08.2014, 20:002Versorgung Buerger: Anz=12/0 Baustellen=0 => Tuecher: 96 Nahrung: 600
TUE, 26.08.2014, 20:003Vollstaendige Versorgung von Marktplatz. (1,1,2,1,2)
TUE, 26.08.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,20,12,3,0)
MON, 25.08.2014, 20:001Versorgung Spiele: (4408) Aktiv=46 Inaktiv=5 Selbst=0 => Tuecher: 262 Werkzeug: 91
MON, 25.08.2014, 20:002Versorgung Buerger: Anz=12/0 Baustellen=0 => Tuecher: 96 Nahrung: 600
MON, 25.08.2014, 20:003Vollstaendige Versorgung von Marktplatz. (1,1,1,2,2)
MON, 25.08.2014, 20:007Versorgung Summe/Tag: (0,0,0,0,20,12,3,0)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)