City information

Taxation of LosVelozes

Marketplace
Wood10
Stone30
Ore0
Wool15
Food52
Cloth0
Tool0
Taler32687
Occupancy107
Capacity6500
Occupation Percentage1.6%

Recent days' taxes Page << 1 ... 388 389 390 391 392 ... 1123 >>
TimeCodeDescription
THU, 18.02.2010, 22:057Versorgung Summe/Tag: (0,0,0,0,117,37,7,0)
THU, 18.02.2010, 22:052Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
THU, 18.02.2010, 22:053Vollstaendige Versorgung von Marktplatz. (3,4,4,11,4)
THU, 18.02.2010, 22:051Versorgung Spiele: (2759) Aktiv=95 Inaktiv=10 Selbst=0 => Tuecher: 538 Werkzeug: 188
THU, 18.01.2007, 23:277Versorgung Summe/Tag: (0,0,0,0,117,37,6,0)
THU, 18.01.2007, 23:273Vollstaendige Versorgung von Marktplatz. (7,5,4,4,5)
THU, 18.01.2007, 23:272Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
THU, 18.01.2007, 23:271Versorgung Spiele: (1632) Aktiv=95 Inaktiv=0 Selbst=0 => Tuecher: 554 Werkzeug: 179
THU, 17.12.2009, 22:032Versorgung Buerger: Anz=69/0 Baustellen=0 => Tuecher: 552 Nahrung: 3450
THU, 17.12.2009, 22:031Versorgung Spiele: (2696) Aktiv=91 Inaktiv=11 Selbst=0 => Tuecher: 508 Werkzeug: 179
THU, 17.12.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,115,35,6,0)
THU, 17.12.2009, 22:033Vollstaendige Versorgung von Marktplatz. (4,4,3,7,7)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)