City information

Taxation of LosVelozes

Marketplace
Wood157
Stone121
Ore22
Wool323
Food192
Cloth0
Tool10
Taler32816
Occupancy865
Capacity6500
Occupation Percentage13.3%

Recent days' taxes Page << 1 ... 1071 1072 1073 1074 1075 ... 1123 >>
TimeCodeDescription
WED, 12.10.2005, 23:132Versorgung Buerger: Anz=72/0 Baustellen=1 => Tuecher: 576 Nahrung: 4320
WED, 12.10.2005, 23:133Vollstaendige Versorgung von Marktplatz. (8,2,7,5,4)
WED, 12.10.2005, 23:137Versorgung Summe/Tag: (0,0,0,0,144,32,5,0)
TUE, 11.10.2005, 23:121Versorgung Spiele: (1168) Aktiv=75 Inaktiv=8 Selbst=0 => Tuecher: 390 Werkzeug: 139
TUE, 11.10.2005, 23:122Versorgung Buerger: Anz=72/0 Baustellen=1 => Tuecher: 576 Nahrung: 4320
TUE, 11.10.2005, 23:123Vollstaendige Versorgung von Marktplatz. (8,7,2,6,3)
TUE, 11.10.2005, 23:127Versorgung Summe/Tag: (0,0,0,0,144,33,5,0)
MON, 10.10.2005, 23:131Versorgung Spiele: (1167) Aktiv=75 Inaktiv=8 Selbst=0 => Tuecher: 390 Werkzeug: 139
MON, 10.10.2005, 23:132Versorgung Buerger: Anz=72/0 Baustellen=1 => Tuecher: 576 Nahrung: 4320
MON, 10.10.2005, 23:133Vollstaendige Versorgung von Marktplatz. (7,4,4,6,5)
MON, 10.10.2005, 23:137Versorgung Summe/Tag: (0,0,0,0,144,32,5,0)
SUN, 09.10.2005, 23:121Versorgung Spiele: (1166) Aktiv=75 Inaktiv=8 Selbst=0 => Tuecher: 390 Werkzeug: 139

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)