City information

Taxation of LosVelozes

Marketplace
Wood2430
Stone21
Ore0
Wool582
Food329
Cloth0
Tool10
Taler32561
Occupancy3412
Capacity6500
Occupation Percentage52.5%

Recent days' taxes Page << 1 ... 1081 1082 1083 1084 1085 ... 1123 >>
TimeCodeDescription
MON, 12.09.2005, 23:062Versorgung Buerger: Anz=79/0 Baustellen=1 => Tuecher: 632 Nahrung: 4740
MON, 12.09.2005, 23:063Vollstaendige Versorgung von Marktplatz. (7,7,5,5,4)
MON, 12.09.2005, 23:067Versorgung Summe/Tag: (0,0,0,0,158,34,4,0)
SUN, 11.09.2005, 23:051Versorgung Spiele: (1138) Aktiv=76 Inaktiv=8 Selbst=0 => Tuecher: 388 Werkzeug: 139
SUN, 11.09.2005, 23:052Versorgung Buerger: Anz=79/0 Baustellen=1 => Tuecher: 632 Nahrung: 4740
SUN, 11.09.2005, 23:053Vollstaendige Versorgung von Marktplatz. (4,7,6,5,6)
SUN, 11.09.2005, 23:057Versorgung Summe/Tag: (0,0,0,0,158,34,5,0)
SAT, 10.09.2005, 23:041Versorgung Spiele: (1137) Aktiv=76 Inaktiv=8 Selbst=0 => Tuecher: 388 Werkzeug: 139
SAT, 10.09.2005, 23:042Versorgung Buerger: Anz=80/0 Baustellen=1 => Tuecher: 640 Nahrung: 4800
SAT, 10.09.2005, 23:043Vollstaendige Versorgung von Marktplatz. (5,4,5,7,7)
SAT, 10.09.2005, 23:047Versorgung Summe/Tag: (0,0,0,0,160,34,5,0)
FRI, 09.09.2005, 23:051Versorgung Spiele: (1136) Aktiv=76 Inaktiv=8 Selbst=0 => Tuecher: 388 Werkzeug: 139

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)