City information

Taxation of LosVelozes

Marketplace
Wood879
Stone157
Ore165
Wool377
Food315
Cloth0
Tool10
Taler6826
Occupancy1943
Capacity6500
Occupation Percentage29.9%

Recent days' taxes Page << 1 ... 365 366 367 368 369 ... 1123 >>
TimeCodeDescription
FRI, 09.09.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
FRI, 09.09.2011, 20:003Vollstaendige Versorgung von Marktplatz. (4,6,2,6,6)
FRI, 09.09.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
THU, 08.09.2011, 20:001Versorgung Spiele: (3326) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
THU, 08.09.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
THU, 08.09.2011, 20:003Vollstaendige Versorgung von Marktplatz. (1,4,7,8,4)
THU, 08.09.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,97,36,7,0)
WED, 07.09.2011, 20:001Versorgung Spiele: (3325) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211
WED, 07.09.2011, 20:002Versorgung Buerger: Anz=58/0 Baustellen=0 => Tuecher: 464 Nahrung: 2900
WED, 07.09.2011, 20:003Vollstaendige Versorgung von Marktplatz. (6,4,6,4,4)
WED, 07.09.2011, 20:007Versorgung Summe/Tag: (0,0,0,0,96,37,7,0)
TUE, 06.09.2011, 20:001Versorgung Spiele: (3324) Aktiv=103 Inaktiv=8 Selbst=0 => Tuecher: 625 Werkzeug: 211

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)