City information

Taxation of LosVelozes

Marketplace
Wood133
Stone297
Ore14
Wool219
Food293
Cloth0
Tool0
Taler32504
Occupancy956
Capacity6500
Occupation Percentage14.7%

Recent days' taxes Page << 1 ... 629 630 631 632 633 ... 1123 >>
TimeCodeDescription
WED, 01.07.2009, 22:032Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
WED, 01.07.2009, 22:033Vollstaendige Versorgung von Marktplatz. (1,6,8,2,6)
WED, 01.07.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,107,33,6,0)
TUE, 30.06.2009, 22:031Versorgung Spiele: (2526) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
TUE, 30.06.2009, 22:032Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
TUE, 30.06.2009, 22:033Vollstaendige Versorgung von Marktplatz. (6,2,5,5,5)
TUE, 30.06.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,107,34,6,0)
MON, 29.06.2009, 22:031Versorgung Spiele: (2525) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177
MON, 29.06.2009, 22:032Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
MON, 29.06.2009, 22:033Vollstaendige Versorgung von Marktplatz. (3,5,6,6,3)
MON, 29.06.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,106,33,6,0)
SUN, 28.06.2009, 22:011Versorgung Spiele: (2524) Aktiv=91 Inaktiv=12 Selbst=0 => Tuecher: 499 Werkzeug: 177

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)