City information

Taxation of LosVelozes

Marketplace
Wood35
Stone34
Ore0
Wool255
Food180
Cloth0
Tool10
Taler32772
Occupancy554
Capacity6500
Occupation Percentage8.5%

Recent days' taxes Page << 1 ... 711 712 713 714 715 ... 1123 >>
TimeCodeDescription
TUE, 28.10.2008, 22:032Versorgung Buerger: Anz=70/0 Baustellen=1 => Tuecher: 560 Nahrung: 4200
TUE, 28.10.2008, 22:033Vollstaendige Versorgung von Marktplatz. (5,5,6,4,6)
TUE, 28.10.2008, 22:037Versorgung Summe/Tag: (0,0,0,0,140,34,5,0)
MON, 27.10.2008, 22:021Versorgung Spiele: (2280) Aktiv=82 Inaktiv=15 Selbst=0 => Tuecher: 444 Werkzeug: 160
MON, 27.10.2008, 22:022Versorgung Buerger: Anz=70/0 Baustellen=1 => Tuecher: 560 Nahrung: 4200
MON, 27.10.2008, 22:023Vollstaendige Versorgung von Marktplatz. (2,8,7,7,2)
MON, 27.10.2008, 22:027Versorgung Summe/Tag: (0,0,0,0,140,33,5,0)
SUN, 26.10.2008, 22:011Versorgung Spiele: (2279) Aktiv=82 Inaktiv=15 Selbst=0 => Tuecher: 444 Werkzeug: 160
SUN, 26.10.2008, 22:012Versorgung Buerger: Anz=70/0 Baustellen=1 => Tuecher: 560 Nahrung: 4200
SUN, 26.10.2008, 22:013Vollstaendige Versorgung von Marktplatz. (8,0,6,8,4)
SUN, 26.10.2008, 22:017Versorgung Summe/Tag: (0,0,0,0,140,33,6,0)
SAT, 25.10.2008, 22:011Versorgung Spiele: (2278) Aktiv=82 Inaktiv=15 Selbst=0 => Tuecher: 444 Werkzeug: 160

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)