City information

Taxation of Hawaii

Marketplace
Wood12
Stone43
Ore4
Wool9
Food556
Cloth0
Tool0
Taler1531
Occupancy624
Capacity4400
Occupation Percentage14.2%

Recent days' taxes Page 2 3 4 5 ... 1087 >>
TimeCodeDescription
FRI, 01.12.2023, 20:001Versorgung Spiele: (5250) Aktiv=86 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0
FRI, 01.12.2023, 20:002Versorgung Buerger: Anz=44/1 Baustellen=1 => Tuecher: 0 Nahrung: 1100
FRI, 01.12.2023, 20:003Vollstaendige Versorgung von Marktplatz. (1,1,0,0,1)
FRI, 01.12.2023, 20:007Versorgung Summe/Tag: (0,0,0,0,37,0,0,20)
THU, 30.11.2023, 20:001Versorgung Spiele: (5249) Aktiv=86 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0
THU, 30.11.2023, 20:002Versorgung Buerger: Anz=44/1 Baustellen=1 => Tuecher: 0 Nahrung: 1100
THU, 30.11.2023, 20:003Vollstaendige Versorgung von Marktplatz. (1,0,0,1,1)
THU, 30.11.2023, 20:007Versorgung Summe/Tag: (0,0,0,0,37,0,0,20)
WED, 29.11.2023, 20:001Versorgung Spiele: (5248) Aktiv=86 Inaktiv=0 Selbst=0 => Tuecher: 0 Werkzeug: 0
WED, 29.11.2023, 20:002Versorgung Buerger: Anz=44/1 Baustellen=1 => Tuecher: 0 Nahrung: 1100
WED, 29.11.2023, 20:003Vollstaendige Versorgung von Marktplatz. (1,0,1,0,1)
WED, 29.11.2023, 20:007Versorgung Summe/Tag: (0,0,0,0,36,0,0,20)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)