City information

Taxation of LosVelozes

Marketplace
Wood5256
Stone8
Ore14
Wool38
Food16
Cloth0
Tool0
Taler32514
Occupancy5332
Capacity6500
Occupation Percentage82%

Recent days' taxes Page << 1 ... 1117 1118 1119 1120 1121 ... 1123 >>
TimeCodeDescription
THU, 26.05.2005, 22:412Versorgung Buerger: Anz=81/2 Baustellen=0 => Tuecher: 648 Nahrung: 4050
THU, 26.05.2005, 22:413Vollstaendige Versorgung von Marktplatz. (7,5,7,4,3)
THU, 26.05.2005, 22:417Versorgung Summe/Tag: (0,0,0,0,135,36,5,0)
WED, 25.05.2005, 22:391Versorgung Spiele: (1029) Aktiv=83 Inaktiv=0 Selbst=1 => Tuecher: 446 Werkzeug: 148
WED, 25.05.2005, 22:392Versorgung Buerger: Anz=80/2 Baustellen=0 => Tuecher: 640 Nahrung: 4000
WED, 25.05.2005, 22:393Vollstaendige Versorgung von Marktplatz. (5,7,6,5,3)
WED, 25.05.2005, 22:397Versorgung Summe/Tag: (0,0,0,0,133,36,5,0)
TUE, 24.05.2005, 22:381Versorgung Spiele: (1028) Aktiv=82 Inaktiv=0 Selbst=2 => Tuecher: 436 Werkzeug: 145
TUE, 24.05.2005, 22:382Versorgung Buerger: Anz=80/2 Baustellen=0 => Tuecher: 640 Nahrung: 4000
TUE, 24.05.2005, 22:383Vollstaendige Versorgung von Marktplatz. (6,4,5,4,7)
TUE, 24.05.2005, 22:387Versorgung Summe/Tag: (0,0,0,0,133,35,5,0)
MON, 23.05.2005, 22:371Versorgung Spiele: (1027) Aktiv=81 Inaktiv=0 => Tuecher: 426 Werkzeug: 142

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)