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City information

Taxation of LosVelozes

Marketplace
Wood133
Stone147
Ore325
Wool392
Food133
Cloth0
Tool20
Taler31008
Occupancy1230
Capacity6200
Occupation Percentage19.8%

Recent days' taxes Page << 1 ... 1117 1118 1119 1120 1121 1122 >>
TimeCodeDescription
MON, 23.05.2005, 22:372Versorgung Buerger: Anz=80/2 Baustellen=0 => Tuecher: 640 Nahrung: 4000
MON, 23.05.2005, 22:373Vollstaendige Versorgung von Marktplatz. (7,5,5,2,7)
MON, 23.05.2005, 22:377Versorgung Summe/Tag: (0,0,0,0,133,36,5,0)
SUN, 22.05.2005, 22:381Versorgung Spiele: (1026) Aktiv=81 Inaktiv=0 => Tuecher: 426 Werkzeug: 142
SUN, 22.05.2005, 22:382Versorgung Buerger: Anz=80/3 Baustellen=0 => Tuecher: 640 Nahrung: 4000
SUN, 22.05.2005, 22:383Vollstaendige Versorgung von Marktplatz. (4,11,4,4,3)
SUN, 22.05.2005, 22:387Versorgung Summe/Tag: (0,0,0,0,133,36,4,0)
SAT, 21.05.2005, 22:381Versorgung Spiele: (1025) Aktiv=81 Inaktiv=0 => Tuecher: 426 Werkzeug: 142
SAT, 21.05.2005, 22:382Versorgung Buerger: Anz=80/3 Baustellen=0 => Tuecher: 640 Nahrung: 4000
SAT, 21.05.2005, 22:383Vollstaendige Versorgung von Marktplatz. (6,6,1,9,3)
SAT, 21.05.2005, 22:387Versorgung Summe/Tag: (0,0,0,0,134,35,4,0)
FRI, 20.05.2005, 22:371Versorgung Spiele: (1024) Aktiv=81 Inaktiv=0 => Tuecher: 426 Werkzeug: 142

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)