City information

Taxation of LosVelozes

Marketplace
Wood1815
Stone216
Ore157
Wool1107
Food415
Cloth0
Tool0
Taler32679
Occupancy3710
Capacity6500
Occupation Percentage57.1%

Recent days' taxes Page << 1 ... 902 903 904 905 906 ... 1123 >>
TimeCodeDescription
MON, 12.02.2007, 23:307Versorgung Summe/Tag: (0,0,0,0,119,37,5,0)
MON, 12.02.2007, 23:303Vollstaendige Versorgung von Marktplatz. (1,7,5,6,6)
MON, 12.02.2007, 23:302Versorgung Buerger: Anz=71/0 Baustellen=0 => Tuecher: 568 Nahrung: 3550
MON, 12.01.2009, 22:032Versorgung Buerger: Anz=66/1 Baustellen=0 => Tuecher: 528 Nahrung: 3300
MON, 12.01.2009, 22:033Vollstaendige Versorgung von Marktplatz. (3,7,3,6,5)
MON, 12.01.2009, 22:037Versorgung Summe/Tag: (0,0,0,0,110,34,6,20)
MON, 12.01.2009, 22:031Versorgung Spiele: (2357) Aktiv=87 Inaktiv=15 Selbst=0 => Tuecher: 494 Werkzeug: 175
MON, 11.12.2006, 23:301Versorgung Spiele: (1595) Aktiv=93 Inaktiv=0 Selbst=0 => Tuecher: 531 Werkzeug: 173
MON, 11.12.2006, 23:307Versorgung Summe/Tag: (0,0,0,0,116,37,6,0)
MON, 11.12.2006, 23:303Vollstaendige Versorgung von Marktplatz. (4,8,2,7,4)
MON, 11.12.2006, 23:302Versorgung Buerger: Anz=70/0 Baustellen=0 => Tuecher: 560 Nahrung: 3500
MON, 11.11.2013, 20:003Vollstaendige Versorgung von Marktplatz. (6,5,2,4,6)

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)