City information

Taxation of LosVelozes

Marketplace
Wood86
Stone61
Ore8
Wool612
Food350
Cloth0
Tool0
Taler32526
Occupancy1117
Capacity6500
Occupation Percentage17.2%

Recent days' taxes Page << 1 ... 1111 1112 1113 1114 1115 ... 1123 >>
TimeCodeDescription
TUE, 14.06.2005, 22:432Versorgung Buerger: Anz=83/1 Baustellen=0 => Tuecher: 664 Nahrung: 4150
TUE, 14.06.2005, 22:433Vollstaendige Versorgung von Marktplatz. (8,4,3,6,6)
TUE, 14.06.2005, 22:437Versorgung Summe/Tag: (0,0,0,0,138,36,5,0)
MON, 13.06.2005, 22:431Versorgung Spiele: (1048) Aktiv=80 Inaktiv=0 Selbst=1 => Tuecher: 422 Werkzeug: 141
MON, 13.06.2005, 22:432Versorgung Buerger: Anz=83/1 Baustellen=0 => Tuecher: 664 Nahrung: 4150
MON, 13.06.2005, 22:433Vollstaendige Versorgung von Marktplatz. (6,8,4,6,2)
MON, 13.06.2005, 22:437Versorgung Summe/Tag: (0,0,0,0,138,36,4,0)
SUN, 12.06.2005, 22:421Versorgung Spiele: (1047) Aktiv=81 Inaktiv=0 Selbst=0 => Tuecher: 426 Werkzeug: 142
SUN, 12.06.2005, 22:422Versorgung Buerger: Anz=83/1 Baustellen=0 => Tuecher: 664 Nahrung: 4150
SUN, 12.06.2005, 22:423Vollstaendige Versorgung von Marktplatz. (4,4,9,4,6)
SUN, 12.06.2005, 22:427Versorgung Summe/Tag: (0,0,0,0,138,36,5,0)
SAT, 11.06.2005, 22:421Versorgung Spiele: (1046) Aktiv=81 Inaktiv=0 Selbst=0 => Tuecher: 426 Werkzeug: 142

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)