City information

Taxation of LosVelozes

Marketplace
Wood312
Stone132
Ore20
Wool383
Food270
Cloth0
Tool0
Taler32516
Occupancy1117
Capacity6500
Occupation Percentage17.2%

Recent days' taxes Page << 1 ... 688 689 690 691 692 ... 1123 >>
TimeCodeDescription
MON, 05.01.2009, 22:042Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
MON, 05.01.2009, 22:043Vollstaendige Versorgung von Marktplatz. (1,6,6,4,6)
MON, 05.01.2009, 22:047Versorgung Summe/Tag: (0,0,0,0,108,33,6,0)
SUN, 04.01.2009, 22:011Versorgung Spiele: (2349) Aktiv=86 Inaktiv=15 Selbst=0 => Tuecher: 475 Werkzeug: 169
SUN, 04.01.2009, 22:012Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
SUN, 04.01.2009, 22:013Vollstaendige Versorgung von Marktplatz. (6,8,2,3,4)
SUN, 04.01.2009, 22:017Versorgung Summe/Tag: (0,0,0,0,108,33,6,0)
SAT, 03.01.2009, 22:011Versorgung Spiele: (2348) Aktiv=86 Inaktiv=15 Selbst=0 => Tuecher: 475 Werkzeug: 169
SAT, 03.01.2009, 22:012Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
SAT, 03.01.2009, 22:013Vollstaendige Versorgung von Marktplatz. (1,7,6,7,2)
SAT, 03.01.2009, 22:017Versorgung Summe/Tag: (0,0,0,0,108,33,6,0)
FRI, 02.01.2009, 22:031Versorgung Spiele: (2347) Aktiv=86 Inaktiv=15 Selbst=0 => Tuecher: 475 Werkzeug: 169

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)