City information

Taxation of LosVelozes

Marketplace
Wood1428
Stone25
Ore555
Wool204
Food126
Cloth0
Tool0
Taler25062
Occupancy2338
Capacity6500
Occupation Percentage36%

Recent days' taxes Page << 1 ... 827 828 829 830 831 ... 1123 >>
TimeCodeDescription
FRI, 02.11.2007, 21:572Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
FRI, 02.11.2007, 21:573Vollstaendige Versorgung von Marktplatz. (2,6,8,2,5)
FRI, 02.11.2007, 21:577Versorgung Summe/Tag: (0,0,0,0,108,35,5,0)
THU, 01.11.2007, 21:581Versorgung Spiele: (1919) Aktiv=96 Inaktiv=0 Selbst=0 => Tuecher: 513 Werkzeug: 171
THU, 01.11.2007, 21:582Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
THU, 01.11.2007, 21:583Vollstaendige Versorgung von Marktplatz. (4,8,3,4,5)
THU, 01.11.2007, 21:587Versorgung Summe/Tag: (0,0,0,0,109,34,6,0)
WED, 31.10.2007, 21:581Versorgung Spiele: (1918) Aktiv=96 Inaktiv=0 Selbst=0 => Tuecher: 513 Werkzeug: 171
WED, 31.10.2007, 21:582Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
WED, 31.10.2007, 21:583Vollstaendige Versorgung von Marktplatz. (4,9,2,6,3)
WED, 31.10.2007, 21:587Versorgung Summe/Tag: (0,0,0,0,109,35,6,0)
WED, 31.10.2007, 00:351Versorgung Spiele: (1917) Aktiv=96 Inaktiv=0 Selbst=0 => Tuecher: 513 Werkzeug: 171

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)