City information

Taxation of LosVelozes

Marketplace
Wood209
Stone92
Ore345
Wool514
Food150
Cloth0
Tool0
Taler32506
Occupancy1310
Capacity6500
Occupation Percentage20.2%

Recent days' taxes Page << 1 ... 831 832 833 834 835 ... 1123 >>
TimeCodeDescription
MON, 22.10.2007, 00:332Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
MON, 22.10.2007, 00:333Vollstaendige Versorgung von Marktplatz. (4,3,4,5,8)
MON, 22.10.2007, 00:337Versorgung Summe/Tag: (0,0,0,0,109,35,6,0)
SUN, 21.10.2007, 00:331Versorgung Spiele: (1907) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 517 Werkzeug: 172
SUN, 21.10.2007, 00:332Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
SUN, 21.10.2007, 00:333Vollstaendige Versorgung von Marktplatz. (4,4,7,4,5)
SUN, 21.10.2007, 00:337Versorgung Summe/Tag: (0,0,0,0,109,34,6,0)
SAT, 20.10.2007, 00:331Versorgung Spiele: (1906) Aktiv=97 Inaktiv=0 Selbst=0 => Tuecher: 517 Werkzeug: 172
SAT, 20.10.2007, 00:332Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
SAT, 20.10.2007, 00:333Vollstaendige Versorgung von Marktplatz. (3,6,4,6,5)
SAT, 20.10.2007, 00:337Versorgung Summe/Tag: (0,0,0,0,108,35,6,0)
FRI, 19.10.2007, 00:331Versorgung Spiele: (1905) Aktiv=96 Inaktiv=0 Selbst=1 => Tuecher: 510 Werkzeug: 170

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)