City information

Taxation of LosVelozes

Marketplace
Wood96
Stone67
Ore417
Wool318
Food134
Cloth0
Tool0
Taler32550
Occupancy1032
Capacity6500
Occupation Percentage15.9%

Recent days' taxes Page << 1 ... 832 833 834 835 836 ... 1123 >>
TimeCodeDescription
FRI, 19.10.2007, 00:332Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
FRI, 19.10.2007, 00:333Vollstaendige Versorgung von Marktplatz. (5,6,5,3,5)
FRI, 19.10.2007, 00:337Versorgung Summe/Tag: (0,0,0,0,108,35,6,0)
THU, 18.10.2007, 00:321Versorgung Spiele: (1904) Aktiv=96 Inaktiv=0 Selbst=1 => Tuecher: 510 Werkzeug: 170
THU, 18.10.2007, 00:322Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
THU, 18.10.2007, 00:323Vollstaendige Versorgung von Marktplatz. (5,6,6,2,5)
THU, 18.10.2007, 00:327Versorgung Summe/Tag: (0,0,0,0,109,34,6,0)
WED, 17.10.2007, 00:331Versorgung Spiele: (1903) Aktiv=96 Inaktiv=0 Selbst=1 => Tuecher: 510 Werkzeug: 170
WED, 17.10.2007, 00:332Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
WED, 17.10.2007, 00:333Vollstaendige Versorgung von Marktplatz. (3,4,4,5,7)
WED, 17.10.2007, 00:337Versorgung Summe/Tag: (0,0,0,0,109,34,5,0)
TUE, 16.10.2007, 00:301Versorgung Spiele: (1902) Aktiv=96 Inaktiv=0 Selbst=1 => Tuecher: 510 Werkzeug: 170

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)