City information

Taxation of LosVelozes

Marketplace
Wood500
Stone75
Ore91
Wool385
Food189
Cloth0
Tool0
Taler32565
Occupancy1240
Capacity6500
Occupation Percentage19.1%

Recent days' taxes Page << 1 ... 995 996 997 998 999 ... 1123 >>
TimeCodeDescription
MON, 05.06.2006, 22:162Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
MON, 05.06.2006, 22:163Vollstaendige Versorgung von Marktplatz. (5,6,3,5,6)
MON, 05.06.2006, 22:167Versorgung Summe/Tag: (0,0,0,0,112,36,6,0)
SUN, 04.06.2006, 22:151Versorgung Spiele: (1404) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 530 Werkzeug: 172
SUN, 04.06.2006, 22:152Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
SUN, 04.06.2006, 22:153Vollstaendige Versorgung von Marktplatz. (3,5,7,5,5)
SUN, 04.06.2006, 22:157Versorgung Summe/Tag: (0,0,0,0,112,36,6,0)
SAT, 03.06.2006, 22:151Versorgung Spiele: (1403) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 530 Werkzeug: 172
SAT, 03.06.2006, 22:152Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
SAT, 03.06.2006, 22:153Vollstaendige Versorgung von Marktplatz. (3,6,4,7,4)
SAT, 03.06.2006, 22:157Versorgung Summe/Tag: (0,0,0,0,111,36,6,0)
FRI, 02.06.2006, 22:151Versorgung Spiele: (1402) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 530 Werkzeug: 172

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)