City information

Taxation of LosVelozes

Marketplace
Wood189
Stone115
Ore1556
Wool802
Food250
Cloth0
Tool0
Taler33376
Occupancy2912
Capacity6500
Occupation Percentage44.8%

Recent days' taxes Page << 1 ... 993 994 995 996 997 ... 1123 >>
TimeCodeDescription
SUN, 11.06.2006, 22:172Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
SUN, 11.06.2006, 22:173Vollstaendige Versorgung von Marktplatz. (5,4,6,2,7)
SUN, 11.06.2006, 22:177Versorgung Summe/Tag: (0,0,0,0,112,36,5,0)
SAT, 10.06.2006, 22:151Versorgung Spiele: (1410) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 530 Werkzeug: 172
SAT, 10.06.2006, 22:152Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
SAT, 10.06.2006, 22:153Vollstaendige Versorgung von Marktplatz. (2,8,5,4,6)
SAT, 10.06.2006, 22:157Versorgung Summe/Tag: (0,0,0,0,112,36,6,0)
FRI, 09.06.2006, 22:151Versorgung Spiele: (1409) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 530 Werkzeug: 172
FRI, 09.06.2006, 22:152Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
FRI, 09.06.2006, 22:153Vollstaendige Versorgung von Marktplatz. (4,4,7,3,6)
FRI, 09.06.2006, 22:157Versorgung Summe/Tag: (0,0,0,0,111,35,6,0)
THU, 08.06.2006, 22:181Versorgung Spiele: (1408) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 530 Werkzeug: 172

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)