City information

Taxation of LosVelozes

Marketplace
Wood463
Stone251
Ore87
Wool757
Food419
Cloth0
Tool0
Taler32572
Occupancy1977
Capacity6500
Occupation Percentage30.4%

Recent days' taxes Page << 1 ... 992 993 994 995 996 ... 1123 >>
TimeCodeDescription
WED, 14.06.2006, 22:172Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
WED, 14.06.2006, 22:173Vollstaendige Versorgung von Marktplatz. (4,5,6,6,3)
WED, 14.06.2006, 22:177Versorgung Summe/Tag: (0,0,0,0,112,35,6,0)
TUE, 13.06.2006, 22:161Versorgung Spiele: (1413) Aktiv=89 Inaktiv=0 Selbst=1 => Tuecher: 523 Werkzeug: 170
TUE, 13.06.2006, 22:162Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
TUE, 13.06.2006, 22:163Vollstaendige Versorgung von Marktplatz. (8,4,6,2,4)
TUE, 13.06.2006, 22:167Versorgung Summe/Tag: (0,0,0,0,112,35,5,0)
MON, 12.06.2006, 22:171Versorgung Spiele: (1412) Aktiv=89 Inaktiv=0 Selbst=1 => Tuecher: 523 Werkzeug: 170
MON, 12.06.2006, 22:172Versorgung Buerger: Anz=67/0 Baustellen=0 => Tuecher: 536 Nahrung: 3350
MON, 12.06.2006, 22:173Vollstaendige Versorgung von Marktplatz. (5,6,3,7,3)
MON, 12.06.2006, 22:177Versorgung Summe/Tag: (0,0,0,0,111,35,6,0)
SUN, 11.06.2006, 22:171Versorgung Spiele: (1411) Aktiv=90 Inaktiv=0 Selbst=0 => Tuecher: 530 Werkzeug: 172

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)