City information

Taxation of LosVelozes

Marketplace
Wood477
Stone266
Ore87
Wool804
Food446
Cloth0
Tool0
Taler32504
Occupancy2080
Capacity6500
Occupation Percentage32%

Recent days' taxes Page << 1 ... 991 992 993 994 995 ... 1123 >>
TimeCodeDescription
SAT, 17.06.2006, 22:172Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
SAT, 17.06.2006, 22:173Vollstaendige Versorgung von Marktplatz. (3,5,5,5,6)
SAT, 17.06.2006, 22:177Versorgung Summe/Tag: (0,0,0,0,110,35,6,0)
FRI, 16.06.2006, 22:181Versorgung Spiele: (1416) Aktiv=89 Inaktiv=0 Selbst=1 => Tuecher: 523 Werkzeug: 170
FRI, 16.06.2006, 22:182Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
FRI, 16.06.2006, 22:183Vollstaendige Versorgung von Marktplatz. (1,9,6,5,3)
FRI, 16.06.2006, 22:187Versorgung Summe/Tag: (0,0,0,0,110,35,6,0)
THU, 15.06.2006, 22:181Versorgung Spiele: (1415) Aktiv=89 Inaktiv=0 Selbst=1 => Tuecher: 523 Werkzeug: 170
THU, 15.06.2006, 22:182Versorgung Buerger: Anz=66/0 Baustellen=0 => Tuecher: 528 Nahrung: 3300
THU, 15.06.2006, 22:183Vollstaendige Versorgung von Marktplatz. (4,5,6,3,6)
THU, 15.06.2006, 22:187Versorgung Summe/Tag: (0,0,0,0,110,35,6,0)
WED, 14.06.2006, 22:171Versorgung Spiele: (1414) Aktiv=89 Inaktiv=0 Selbst=1 => Tuecher: 523 Werkzeug: 170

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)