City information

Taxation of AnimalCity

Marketplace
Wood549
Stone342
Ore339
Wool725
Food445
Cloth0
Tool0
Taler12000
Occupancy2400
Capacity2400
Occupation Percentage100%

Recent days' taxes Page << 1 ... 806 807 808 809 810 ... 1500 >>
TimeCodeDescription
THU, 18.08.2011, 03:005Kein Spiel mehr aktiv.
SUN, 24.11.2013, 03:005Kein Spiel mehr aktiv.
TUE, 20.03.2012, 03:005Kein Spiel mehr aktiv.
SAT, 29.12.2012, 03:005Kein Spiel mehr aktiv.
SUN, 22.02.2015, 03:005Kein Spiel mehr aktiv.
SUN, 24.11.2013, 03:005Kein Spiel mehr aktiv.
SAT, 08.09.2012, 03:005Kein Spiel mehr aktiv.
WED, 27.11.2013, 03:005Kein Spiel mehr aktiv.
SAT, 08.09.2012, 03:005Kein Spiel mehr aktiv.
SAT, 29.12.2012, 03:005Kein Spiel mehr aktiv.
SAT, 20.08.2011, 03:005Kein Spiel mehr aktiv.
WED, 27.08.2014, 03:005Kein Spiel mehr aktiv.

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)