City information

Taxation of LosVelozes

Marketplace
Wood537
Stone83
Ore91
Wool389
Food208
Cloth0
Tool0
Taler32574
Occupancy1308
Capacity6500
Occupation Percentage20.1%

Recent days' taxes Page << 1 ... 807 808 809 810 811 ... 1123 >>
TimeCodeDescription
TUE, 01.01.2008, 22:072Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
TUE, 01.01.2008, 22:073Vollstaendige Versorgung von Marktplatz. (3,4,7,2,6)
TUE, 01.01.2008, 22:077Versorgung Summe/Tag: (0,0,0,0,108,30,5,0)
MON, 31.12.2007, 22:061Versorgung Spiele: (1979) Aktiv=76 Inaktiv=21 Selbst=0 => Tuecher: 361 Werkzeug: 144
MON, 31.12.2007, 22:062Versorgung Buerger: Anz=65/0 Baustellen=0 => Tuecher: 520 Nahrung: 3250
MON, 31.12.2007, 22:063Vollstaendige Versorgung von Marktplatz. (5,5,1,6,5)
MON, 31.12.2007, 22:067Versorgung Summe/Tag: (0,0,0,0,108,30,5,0)
SUN, 30.12.2007, 22:061Versorgung Spiele: (1978) Aktiv=76 Inaktiv=21 Selbst=0 => Tuecher: 361 Werkzeug: 144
SUN, 30.12.2007, 22:062Versorgung Buerger: Anz=64/0 Baustellen=0 => Tuecher: 512 Nahrung: 3200
SUN, 30.12.2007, 22:063Vollstaendige Versorgung von Marktplatz. (4,3,6,5,3)
SUN, 30.12.2007, 22:067Versorgung Summe/Tag: (0,0,0,0,107,29,5,0)
SAT, 29.12.2007, 22:061Versorgung Spiele: (1977) Aktiv=76 Inaktiv=21 Selbst=0 => Tuecher: 361 Werkzeug: 144

Different codes correspond to the following information:

Code Content
1 Game taxes: record number (corresponding to the age of the city in days), active games, inactive games, monthly taxation of clothes and tools for games. Game taxes: running number (corresponding to the age of the city in days), Aktiv = number of active games, Inaktiv = number of inactive games, Selbst = number of games for which citizens are paying the taxes themselves => Tuecher: monthly taxation of clothes, Werkzeug: monthly taxation of tools.
2 Citizen taxes: Anz = number of citizens / number of homeless citizens, Baustellen = number of construction sites => Tuecher: monthly taxation of clothes, Nahrung: monthly taxation of food.
3 Tax rebates for paying tax from marketplace in whole (wood, stone, ore, wool and food)
4 Taxation paid from warehouses, no bonus
5 Game room closed due to resource deficiency, or further closure due to taler deficiency
6 Resources bought at the stock exchange later because of resource deficiency (wood, stone, ore, wool, food, cloth, tool)
7 Taxation of the day (wood, stone, ore, wool, food, cloth, tool, taler)